ASSISTANT LEVEL DESIGN DIRECTOR
CLOUD IMPERIUM GAMES
Experienced Games Designer, specialised in the design and development of missions, levels and mechanics in story driven and open world games.
PROJECTS
Unreleased
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Squadron 42 (Assistant Level Design Director)
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Dead Island 2 (Early concept exploration and prototyping)
2017
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Homefront: The Revolution DLC-3 - Beyond The Walls (Senior Designer / DLC Lead)
2016
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Homefront: The Revolution DLC-1 - The Voice of Freedom (Senior Designer)
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Homefront: The Revolution (Senior Designer)
2014
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LEGO Batman III: Beyond Gotham (Level Director)
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The LEGO Movie Videogame (Lead Level Designer)
2013
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LEGO City Undercover (Lead Level Designer)
2011
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LEGO Harry Potter: Years 5-7 (Design Assistance)
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LEGO Pirates of the Caribbean (Game Designer)
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LEGO Star Wars III: The Clone Wars (Game Designer)
2010
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LEGO Harry Potter: Years 1-4 (Game Designer)
2009
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LEGO Rock Band (Camera Support & QA)
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LEGO Indiana Jones 2 (QA)
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Aragorn's Quest (QA)
OTHER ACHIEVEMENTS
2021
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Gamedev Heroes - Nominee for Leadership category
2017
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MCV's Develop Magazine 30 under 30
2006-2009
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BSc (Hons) Computer & Video Games - First Class
Salford University, England, UK